Difference between revisions of "Raw key events"
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==Detecting keystrokes== | ==Detecting keystrokes== | ||
− | In case I made you think the | + | In case I made you think the OS sucks, it doesn't (all the time). Because this OS is not Windows, we can access lower-level functions, such as os.pullEvent(). And that's the one that we're going to use: |
<pre> | <pre> | ||
function rawread() | function rawread() | ||
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<pre> | <pre> | ||
function rawread() | function rawread() | ||
− | + | while true do | |
− | while | + | |
local sEvent, param = os.pullEvent("key") | local sEvent, param = os.pullEvent("key") | ||
− | if | + | if sEvent == "key" then |
− | if | + | if param == 28 then |
print("Enter detected") | print("Enter detected") | ||
break | break | ||
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</pre> | </pre> | ||
This function waits for the Enter key to be pressed. If so, it writes "Enter detected" to the screen and exits. | This function waits for the Enter key to be pressed. If so, it writes "Enter detected" to the screen and exits. | ||
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==Key scan codes == | ==Key scan codes == | ||
+ | [[File:CC-Keyboard-Charcodes.png|center|frame|250x250px|Click for a larger copy of this image - contains keys and their event numbers.]] | ||
+ | |||
+ | <!-- | ||
The scan codes are typical DirectX numbers. | The scan codes are typical DirectX numbers. | ||
{| | {| | ||
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| 3 | | 3 | ||
| 4 | | 4 | ||
+ | |- | ||
+ | | 4 | ||
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| 5 | | 5 | ||
| 6 | | 6 | ||
+ | |- | ||
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| 9 | | 9 | ||
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| Numpad Enter | | Numpad Enter | ||
− | | 156 | + | | 28 <s>156</s> * |
|- | |- | ||
| Right Control | | Right Control | ||
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| 211 | | 211 | ||
|- | |- | ||
− | | Left | + | | Left Super |
− | | | + | | 219 |
|- | |- | ||
− | | Right | + | | Right Super |
− | | | + | | 220 |
|- | |- | ||
− | | | + | | Menu |
− | | | + | | 221 |
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|} | |} | ||
|} | |} | ||
− | Source: [http://wiki.tesnexus.com/index.php/DirectX_Scancodes_And_How_To_Use_Them Nexus Wiki] | + | Source: [http://wiki.tesnexus.com/index.php/DirectX_Scancodes_And_How_To_Use_Them Nexus Wiki]<br /> |
− | + | <i>Note: Items marked with * are not the correct keycode, but return a matching keycode for another button (eg, enter keys).</i>--> | |
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[[Category:Tutorials]] | [[Category:Tutorials]] |
Latest revision as of 22:05, 21 December 2012
The built-in os has a function to read incoming keystrokes. But it also implements the functions to move the cursor while typing. This is not always a desired feature; imagine a case in which you want to make a menu with a controllable cursor around the menu entries. The current read() function won't let you.
Detecting keystrokes
In case I made you think the OS sucks, it doesn't (all the time). Because this OS is not Windows, we can access lower-level functions, such as os.pullEvent(). And that's the one that we're going to use:
function rawread() bRead = true while(bRead) do local sEvent, param = os.pullEvent("key") if(sEvent == "key") then break end end end
This function waits for any key, then exits.
Figuring out the key
We can detect any key, but not which key. To find it out, we have to add some further logic to the code:
function rawread() while true do local sEvent, param = os.pullEvent("key") if sEvent == "key" then if param == 28 then print("Enter detected") break end end end end
This function waits for the Enter key to be pressed. If so, it writes "Enter detected" to the screen and exits.