Difference between revisions of "GPU (API)"
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== Render Methods == | == Render Methods == | ||
− | ''These methods can be used in | + | ''These methods can be used in render code when set using '''gpu.setRenderCode'''.'' |
{| border="1" cellpadding="2" cellspacing="0" | {| border="1" cellpadding="2" cellspacing="0" | ||
!style="background:#EEE" width="380px"|Method name | !style="background:#EEE" width="380px"|Method name | ||
Line 31: | Line 31: | ||
|- | |- | ||
|gpuBindOutputBuffer(id) | |gpuBindOutputBuffer(id) | ||
+ | |Coming soon | ||
+ | |- | ||
+ | |gpuGetOutputResolution(id) | ||
+ | |Coming soon | ||
+ | |} | ||
+ | |||
+ | == OpenGL Methods == | ||
+ | ''These methods are part of [http://en.wikipedia.org/wiki/OpenGL OpenGL] and can only be used in render code when set using '''gpu.setRenderCode'''.'' | ||
+ | {| border="1" cellpadding="2" cellspacing="0" | ||
+ | !style="background:#EEE" width="380px"|Method name | ||
+ | !style="background:#EEE" width="*"|Description | ||
+ | |- | ||
+ | |glBegin(mode) | ||
+ | |Coming soon | ||
+ | |- | ||
+ | |glEnd() | ||
+ | |Coming soon | ||
+ | |- | ||
+ | |glBindTexture(id) | ||
+ | |Coming soon | ||
+ | |- | ||
+ | |glTexCoord2f(x, y) | ||
+ | |Coming soon | ||
+ | |- | ||
+ | |glVertex2f(x, y) | ||
+ | |Coming soon | ||
+ | |- | ||
+ | |glVertex3f(x, y, z) | ||
+ | |Coming soon | ||
+ | |- | ||
+ | |glColor3f(red, green, blue) | ||
+ | |Coming soon | ||
+ | |- | ||
+ | |glColor4f(red, green, blue, alpha) | ||
+ | |Coming soon | ||
+ | |} | ||
+ | |||
+ | == OpenGL Constants == | ||
+ | ''These constants are part of [http://en.wikipedia.org/wiki/OpenGL OpenGL] and can only be used in render code when set using '''gpu.setRenderCode'''.'' | ||
+ | {| border="1" cellpadding="2" cellspacing="0" | ||
+ | !style="background:#EEE" width="380px"|Constant name | ||
+ | !style="background:#EEE" width="*"|Description | ||
+ | |- | ||
+ | |GL_QUADS | ||
+ | |Coming soon | ||
+ | |- | ||
+ | |GL_TRIANGLES | ||
+ | |Coming soon | ||
+ | |- | ||
+ | |GL_POINTS | ||
|Coming soon | |Coming soon | ||
|} | |} |
Revision as of 01:08, 18 March 2012
The GPU api provides interaction with and is part of the CCGPU peripheral.
Arguments surrounded with square brackets are optional.
API Methods
These methods can be used in any ComputerCraft program if the CCGPU api is installed.
Method name | Description |
---|---|
gpu.setRenderCode([side], renderCode) | Sets the gpu rendering code, this code is ran every frame. @param side the side the gpu is connected to |
Render Methods
These methods can be used in render code when set using gpu.setRenderCode.
Method name | Description |
---|---|
gpuCreateBuffer(width, height) | Coming soon |
gpuClearBuffer() | Coming soon |
gpuBindBuffer(id) | Coming soon |
gpuBindOutputBuffer(id) | Coming soon |
gpuGetOutputResolution(id) | Coming soon |
OpenGL Methods
These methods are part of OpenGL and can only be used in render code when set using gpu.setRenderCode.
Method name | Description |
---|---|
glBegin(mode) | Coming soon |
glEnd() | Coming soon |
glBindTexture(id) | Coming soon |
glTexCoord2f(x, y) | Coming soon |
glVertex2f(x, y) | Coming soon |
glVertex3f(x, y, z) | Coming soon |
glColor3f(red, green, blue) | Coming soon |
glColor4f(red, green, blue, alpha) | Coming soon |
OpenGL Constants
These constants are part of OpenGL and can only be used in render code when set using gpu.setRenderCode.
Constant name | Description |
---|---|
GL_QUADS | Coming soon |
GL_TRIANGLES | Coming soon |
GL_POINTS | Coming soon |