Difference between revisions of "Monitor"
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The command used to control a monitor: monitor [top, bottom, left, right, front or back] [the name of the command to display] | The command used to control a monitor: monitor [top, bottom, left, right, front or back] [the name of the command to display] | ||
− | So, in this case, if you typed "hello" in the name of the program part, the monitor would display "Hello World!". | + | So, in this case, if you typed "hello" in the name of the program part, the monitor would display "Hello World!". can sometimes not work |
===Using the Monitor within the Lua interface=== | ===Using the Monitor within the Lua interface=== |
Revision as of 20:44, 18 July 2012
The Monitor is a block that can display text on its front side. When several screen blocks are placed on the same plane, it will form a single monitor. It is useful for displaying information at a server spawn, showing a program on the monitor, and even showing the status of a IC2 reactor! (provided you have CcSensors installed)
Recipe
Using the Monitor
The command used to control a monitor: monitor [top, bottom, left, right, front or back] [the name of the command to display]
So, in this case, if you typed "hello" in the name of the program part, the monitor would display "Hello World!". can sometimes not work
Using the Monitor within the Lua interface
The monitor can be summoned through a command or through coding with the Lua command.
The command used to control a monitor within the Lua interface: shell.run("monitor [top, bottom, left, right, front or back] [the name of the command to display]")
For example, here is a way of summoning the monitor through a command:
print("Hello Monitor!")