Difference between revisions of "Making an API (tutorial)"
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-- this is the file exampleAPI | -- this is the file exampleAPI | ||
-- our first function: | -- our first function: | ||
− | function printMessage() | + | function printMessage(message) |
− | print( | + | print(message) |
end | end | ||
</pre> | </pre> |
Revision as of 22:15, 1 October 2012
Contents
MAKING AN API - a tutorial by TheVarmari
NOTE: There is a better tutorial in the forums located here. Use this if you prefer to use ccwiki.
Introduction
Hello, dear Computercraft Wiki user! Today I will tell you how to make a functional API (Application Programming Interface). Let's get started!
Making the API file
First we need to define what our API will be called. In this case, I use exampleAPI. Now edit the file you want your API to be called.
The code
Now, we need to put some functions in it! Why don't we start with the basics:
-- this is the file exampleAPI -- our first function: function printMessage(message) print(message) end
Which basically prints "message" when excecuted. Save the file.
Including the API
Now that we have the API done, let's include it in some file! Because we speak about APIs, we can't directly execute it.
Edit the file you want to include the API in. In my case, it is called exampleAPI. Now, we include the API in it by typing this to the first row:
os.loadAPI("exampleAPI")
This loads the API into the file's memory.
NOTE: If you want your API to be loaded on every computer, copy your file to .minecraft\mods\ComputerCraft\lua\rom\apis\.
Using the API
Now that that's over, let's include the printMessage command from our API. Lua loads API's as tables, so you have to use api_name.function_name(function_arguments)
In my case, I use
exampleAPI.printMessage()
Ta-da! It printed out "message"!
A couple of words
Thank you for reading this tutorial, it sure was fun to make! Correct any mistakes I did! TheVarmari 16:59, 22 February 2012 (UTC)