Difference between revisions of "Monitor"
(→Recipe) |
|||
Line 5: | Line 5: | ||
|A1=stone |B1=stone |C1=stone | |A1=stone |B1=stone |C1=stone | ||
|A2=stone |B2=glass_pane |C2=stone | |A2=stone |B2=glass_pane |C2=stone | ||
− | |A3=stone |B3=stone |C3= | + | |A3=stone |B3=stone |C3=stone |
|Output=screen | |Output=screen | ||
}} | }} |
Revision as of 16:42, 10 September 2012
The Monitor is a block that can display text on its front side. When several screen blocks are placed on the same plane, it will form a single monitor. It is useful for displaying information at a server spawn, showing a program on the monitor, and even showing the status of a IC2 reactor! (provided you have CcSensors installed)
Recipe
Using the Monitor
The command used to control a monitor: monitor [top, bottom, left, right, front or back] [the name of the command to display]
So, in this case, if you typed "hello" in the name of the program part, the monitor would display "Hello World!".
Using the Monitor within the Lua interface
The monitor can be summoned through a command or through coding with the Lua command.
The command used to control a monitor within the Lua interface: shell.run("monitor" "[top, bottom, left, right, front or back]" "[the name of the command to display]")
For example, here is a way of summoning the monitor through a command:
print("Hello Monitor!")