Difference between revisions of "Making an API (tutorial)"
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Thank you for reading this tutorial, it sure was fun to make! | Thank you for reading this tutorial, it sure was fun to make! | ||
Correct any mistakes I did, | Correct any mistakes I did, | ||
− | --[[User:TheVarmari|TheVarmari]] 16:59, 22 February 2012 (UTC) | + | --[[User:TheVarmari|TheVarmari]] 16:59, 22 February 2012 (UTC) |
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Revision as of 17:05, 22 February 2012
Contents
MAKING AN API - a tutorial by TheVarmari
NOTE: There is a better tutorial in the forums. Use this if you prefer to use ccwiki.
Introduction
Hello, dear Computercraft Wiki user! Today I will tell you how to make an functioning API. Let's get started!
Making the API file
First we need to define what our API will be called. In this case, I use exampleAPI. Now edit the file you want your API to be called. NOTE: If it exists, call it something else
The code
Now, we need to put some functions in it! Why don't we start with the basics;
-- this is the file exampleAPI -- our first function: function printMessage() print("message") end
Which basically prints "message" when excecuted. Save the file.
Including the API
Now that we have the API done, let's include it in some file! Because we speak about APIs, we do it the proper way. No shell.run's!
Edit the file you want to include the API in.
In my case, it is called exampleFile.
Now, we include the API in it by typing this to the first row:
os.loadAPI("exampleAPI")
This loads the API into the file's memory. NOTE: You have to do this for every file you include it in. CC doesn't have long-term memory.
Using the API
Now that that's over, let's include the printMessage command from our API. Lua loads API's as tables, so you have to use api_name.function_name(function_arguments)
In my case, I use
exampleAPI.printMessage()
Ta-da! It printed out "message"!
A couple of words
Thank you for reading this tutorial, it sure was fun to make! Correct any mistakes I did,
--TheVarmari 16:59, 22 February 2012 (UTC)