Difference between revisions of "Rednet.send"
From ComputerCraft Wiki
m (Corrected links to point to correct pages and not cyclic redirect pages.) |
(Corrected mapping from "Boolean" to "Boolean (type)") |
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|name=rednet.send | |name=rednet.send | ||
|args=[[int]] receiverID, [[string]] message, [[boolean]] WaitUntilPortOpen | |args=[[int]] receiverID, [[string]] message, [[boolean]] WaitUntilPortOpen | ||
− | |returns=[[boolean]] success code. True if a message has been sent, false if not. "true" does not guarantee, that the destination was reachable! | + | |returns=[[boolean_(type)|boolean]] success code. True if a message has been sent, false if not. "true" does not guarantee, that the destination was reachable! |
|api=rednet | |api=rednet | ||
|addon=ComputerCraft | |addon=ComputerCraft |
Revision as of 13:46, 30 November 2012
Function rednet.send | |
Sends a message to a specific Computer or Turtle. (see rednet.broadcast( message ) and rednet.receive( timeout ). To get the id from a computer see os.computerID(). Setting WaitUntilPortOpen to True can help when the server is not receiving a response from the responding client. | |
Syntax | rednet.send(int receiverID, string message, boolean WaitUntilPortOpen) |
Returns | boolean success code. True if a message has been sent, false if not. "true" does not guarantee, that the destination was reachable! |
Part of | ComputerCraft |
API | rednet |
Examples
Example | |
Sends a Message to the Computer with the ID 22 (assuming a modem is attached and open), and will wait until the port is available to use. | |
Code |
rednet.send(22,"ComputerCraft", true) |