Difference between revisions of "OpenCCSensors"
From ComputerCraft Wiki
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|A1=Redstone |B1=wood_plank |C1=Redstone | |A1=Redstone |B1=wood_plank |C1=Redstone | ||
|A2=Redstone |B2=Redstone |C2=Redstone | |A2=Redstone |B2=Redstone |C2=Redstone | ||
− | |A3= | + | |A3=paper |B3=paper |C3=paper |
|Output=Inventory Sensorcard | |Output=Inventory Sensorcard | ||
}} | }} | ||
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|A1=Redstone |B1=pressure_plate |C1=Redstone | |A1=Redstone |B1=pressure_plate |C1=Redstone | ||
|A2=Redstone |B2=Redstone |C2=Redstone | |A2=Redstone |B2=Redstone |C2=Redstone | ||
− | |A3= | + | |A3=paper |B3=paper |C3=paper |
|Output=Proximity Sensorcard | |Output=Proximity Sensorcard | ||
}} | }} | ||
Line 57: | Line 57: | ||
|A1=Redstone |B1=copper_cable|C1=Redstone | |A1=Redstone |B1=copper_cable|C1=Redstone | ||
|A2=Redstone |B2=Redstone |C2=Redstone | |A2=Redstone |B2=Redstone |C2=Redstone | ||
− | |A3= | + | |A3=paper |B3=paper |C3=paper |
|Output=Inventory Sensorcard | |Output=Inventory Sensorcard | ||
}} | }} | ||
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|A1=Redstone |B1=lever |C1=Redstone | |A1=Redstone |B1=lever |C1=Redstone | ||
|A2=Redstone |B2=Redstone |C2=Redstone | |A2=Redstone |B2=Redstone |C2=Redstone | ||
− | |A3= | + | |A3=paper |B3=paper |C3=paper |
|Output=Buildcraft Sensorcard | |Output=Buildcraft Sensorcard | ||
}} | }} | ||
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|A1=Redstone |B1=water_bucket |C1=Redstone | |A1=Redstone |B1=water_bucket |C1=Redstone | ||
|A2=Redstone |B2=Redstone |C2=Redstone | |A2=Redstone |B2=Redstone |C2=Redstone | ||
− | |A3= | + | |A3=paper |B3=paper |C3=paper |
|Output=Liquid Sensorcard | |Output=Liquid Sensorcard | ||
}} | }} | ||
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|A1=Redstone |B1=ender_pearl |C1=Redstone | |A1=Redstone |B1=ender_pearl |C1=Redstone | ||
|A2=Redstone |B2=Redstone |C2=Redstone | |A2=Redstone |B2=Redstone |C2=Redstone | ||
− | |A3= | + | |A3=paper |B3=paper |C3=paper |
|Output=World Sensorcard | |Output=World Sensorcard | ||
}} | }} | ||
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|A1=Redstone |B1=slime_ball |C1=Redstone | |A1=Redstone |B1=slime_ball |C1=Redstone | ||
|A2=Redstone |B2=Redstone |C2=Redstone | |A2=Redstone |B2=Redstone |C2=Redstone | ||
− | |A3= | + | |A3=paper |B3=paper |C3=paper |
|Output=Dropped Item Sensorcard | |Output=Dropped Item Sensorcard | ||
}} | }} | ||
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|A1=Redstone |B1=sign|C1=Redstone | |A1=Redstone |B1=sign|C1=Redstone | ||
|A2=Redstone |B2=Redstone |C2=Redstone | |A2=Redstone |B2=Redstone |C2=Redstone | ||
− | |A3= | + | |A3=paper |B3=paper |C3=paper |
|Output=Sign Sensorcard | |Output=Sign Sensorcard | ||
}} | }} |
Revision as of 01:13, 31 December 2012
This page needs some serious TLC, stat! Please help us by cleaning it, fixing it up, or sparing it some love.
(Reason: I no dun with this, but 'tis a start! AfterLifeLochie 03:34, 25 December 2012 (MSK)) |
OpenCCSensors is a new, open-source, up to date replacement for CcSensors (outdated), allowing monitoring and gathering information from the Minecraft environment - including players, entities, proximity, world info, IndustrialCraft 2, BuildCraft 2, liquids, inventories - and more!
Method Name | Description |
sensor.wrap(side) | Returns the wrapped sensor on the side specified. |
mySensor.getTargets() | Returns a a table of all the targets for mySensor, where the keys are used as a numerical index, and the values are each a table of basic details. |
mySensor.getTargetDetails(key) | Returns a table of full details for that particular target from the sensor mySensor - where the the "key" is the key returned from getTargets() |
Name | Description |
Inventory Sensorcard | The Inventory Sensorcard is capable of reading inventories of players and entities (as well as armour slots).
|
Proximity Sensorcard | The Proximity Sensorcard is capable of detecting players and entities within it's range.
|
IndustrialCraft 2 Sensorcard | The IndustrialCraft 2 Sensorcard is capable of interfacing and reading IC2 machine values (eg, EU in storage, etc).
|
BuildCraft Sensorcard |
|
Liquid Sensorcard |
|
World Sensorcard | The World Sensorcard is able to tell the time, weather, and more about the world.
|
Dropped Item Sensorcard | The Dropped Item Sensorcard is able to locate and identify dropped items.
|
Sign Sensorcard | The Sign Sensorcard is capable of reading signs within it's range.
|
Usage Examples