Difference between revisions of "VectorA:cross"

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{{lowercase}}
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{{Function
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|name=vector:cross
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|args=[[vector (API)|vector]] vect
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|returns=[[vector (API)|vector]]
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|api=vector
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|addon=ComputerCraft
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|desc=Returns the vector which resulted in the cross product of the two vectors.
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|examples=
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{{Example
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|desc=Creates a cross product of two vectors and prints the resulting vector.
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|code=local a = vector.new(1, 2, 3)
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local b = vector.new(4, 5, 6)
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local c = a:cross(b)
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print(c.x)
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print(c.y)
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print(c.z)
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--(-3)
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--6
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--(-3)
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}}
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{{Example
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|desc=Code to recreate the function. Gives insight into what the function does.
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|code=local a = vector.new(1, 2, 3)
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local b = vector.new(2, 1, 2)
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local c = vector.new(
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  (a.y * b.z - a.z * b.y),
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  (a.z * b.x - z.x * b.z),
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  (a.x * b.y - a.y * b.x))
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--c.x = 1
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--c.y = 4
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--c.z = -3
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}}
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}}
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[[Category:API_Functions]]
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Returns a vector of the cross product of two vectors
 
Returns a vector of the cross product of two vectors
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 +
More information on cross products can be found at [http://en.wikipedia.org/wiki/Cross_product]
  
 
Code representation:
 
Code representation:

Revision as of 14:00, 23 February 2013


Grid Redstone.png  Function vector:cross
Returns the vector which resulted in the cross product of the two vectors.
Syntax vector:cross(vector vect)
Returns vector
Part of ComputerCraft
API vector

Examples

Grid paper.png  Example
Creates a cross product of two vectors and prints the resulting vector.
Code
local a = vector.new(1, 2, 3)
local b = vector.new(4, 5, 6)

local c = a:cross(b)

print(c.x)
print(c.y)
print(c.z)
--(-3)
--6
--(-3)



Grid paper.png  Example
Code to recreate the function. Gives insight into what the function does.
Code
local a = vector.new(1, 2, 3)
local b = vector.new(2, 1, 2)

local c = vector.new(
 (a.y * b.z - a.z * b.y), 
 (a.z * b.x - z.x * b.z),
 (a.x * b.y - a.y * b.x))

--c.x = 1
--c.y = 4
--c.z = -3

Returns a vector of the cross product of two vectors

More information on cross products can be found at [1]

Code representation:

local a = vector.new(1, 2, 3)
local b = vector.new(2, 1, 2)

local c = vector.new(
 (a.y * b.z - a.z * b.y), 
 (a.z * b.x - z.x * b.z),
 (a.x * b.y - a.y * b.x))

--c.x = 1
--c.y = 4
--c.z = -3

Code example:

local a = vector.new(1, 2, 3)
local b = vector.new(4, 5, 6)

local c = a:cross(b)

print(c.x)
print(c.y)
print(c.z)
--(-3)
--6
--(-3)