Difference between revisions of "Talk:Turtle (API)"
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== turtles w/ industrialcraft == | == turtles w/ industrialcraft == | ||
my turtle can't seem to place pipes, what am I doing wrong? | my turtle can't seem to place pipes, what am I doing wrong? | ||
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+ | :First would be that there are no Pipes in IndustrialCraft [[User:Pinkishu]] 12:35 - 11 July 2012 CEST |
Revision as of 10:35, 11 July 2012
Is there a way to detect a block's type? Preferably without picking it up; it would be nice to be able to write a function to check the block about to be broken against a list of "Do not break" blocks, such as Industrial craft's MFSU, which loses all held power when picked up.
Also I request a way to set server-wide list of blocks immune to the turtle.dig() functions, such as say personal safes (Industrial Craft again).— Preceding unsigned comment added by 50.131.199.48 (talk • contribs)
- As far as I know, there's no way to check the block type with the current API. Could be a feature in the future though, never know. ( Scarfacial | Talk ) 22:17 - 8 March 2012
turtle collect ?
i understand that the turtle can drop items from its inventory with turtle.drop( [amount] ) but is there a way to make the turtle collect items (like a player would do) around and store it in inventory ? (from what i understand right now the turtle collects items taken from a digged block ? thanks
treefarm
i have write a big programm (120 lines) that destory the tree full (with the leaves) when the tree is grown. so the turtle can plant an new tree an beginn at the start. My problem: the programm dont work and i cant find the faults... — Preceding unsigned comment added by Dude (talk • contribs)
turtles w/ industrialcraft
my turtle can't seem to place pipes, what am I doing wrong?
- First would be that there are no Pipes in IndustrialCraft User:Pinkishu 12:35 - 11 July 2012 CEST