Difference between revisions of "Wireless Modem"

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It is also possible to turn the modem on and off by typing "rednet.open ( side )" to open and "rednet.close ( side )" to close.
 
It is also possible to turn the modem on and off by typing "rednet.open ( side )" to open and "rednet.close ( side )" to close.
  
Modems can send messages to other modems located up to 64 metres away, or 17 metres during a thunderstorm.[http://www.computercraft.info/forums2/index.php?/topic/464-wireless-distance/page__hl__distance__fromsearch__1]
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Modems can send messages to other modems located up to 64 meters away, or 16 meters during a thunderstorm.
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As of 1.4 Modem range is increased with higher altitudes. If there is no thunderstorm, the range will always be higher than 64, and at max altitude you would have a range of 384 meters.
  
 
== Recipe ==
 
== Recipe ==

Revision as of 22:45, 27 July 2012

Description

Modems are blocks which can be used to wirelessly transfer data between consoles and turtles, using "rednet" commands. To place a modem on a side of your console, click on the console with the right mouse button while sneaking (with standard settings: holding the left shift button).

It is also possible to turn the modem on and off by typing "rednet.open ( side )" to open and "rednet.close ( side )" to close.

Modems can send messages to other modems located up to 64 meters away, or 16 meters during a thunderstorm. As of 1.4 Modem range is increased with higher altitudes. If there is no thunderstorm, the range will always be higher than 64, and at max altitude you would have a range of 384 meters.

Recipe

stone

stone

stone

stone

redstone_torch

stone

stone

stone

stone



Example

  • Place 2 consoles and add modems to them by clicking the right mouse button while sneaking.
  • Access them, and start Lua.
  • Once Lua has started, type "rednet.open ("<relative location to modem, e.g. left, right>")" on both consoles.
  • Check if there exists a connection: a dim, red light should be found on the modem.
  • Type on one console "rednet.receive (60)". This will make the console freeze for 60 seconds, or until it has received a signal from the other console.
  • Now, type "rednet.broadcast ('<your message>')" on the other console. This should send your message to all consoles connected.
  • Opening the first console should show the message written on the second console.


More help on Rednet