Difference between revisions of "Mouse drag (event)"
From ComputerCraft Wiki
Line 11: | Line 11: | ||
|code= | |code= | ||
while true do | while true do | ||
− | _, xPos, yPos = os.pullEvent("[[mouse_drag_(event)|mouse_drag]]") | + | _, button, xPos, yPos = os.pullEvent("[[mouse_drag_(event)|mouse_drag]]") |
[[print]]("mouse_drag: X: " .. [[tostring]](xPos) .. ", " .. | [[print]]("mouse_drag: X: " .. [[tostring]](xPos) .. ", " .. | ||
"Y: " .. [[tostring]](yPos)) | "Y: " .. [[tostring]](yPos)) |
Revision as of 03:12, 1 December 2012
This page needs some serious TLC, stat! Please help us by cleaning it, fixing it up, or sparing it some love.
(Reason: A demonstration on the use and handling of this event would be beneficial. AfterLifeLochie 16:00, 30 November 2012 (MSK)) |
Event mouse_drag | |
Fired when the mouse is dragged (implies that a mouse_click event has already occurred). | |
Returned Object 1 | The new X-coordinate of the mouse (in screen-characters). |
Returned Object 2 | The new Y-coordinate of the mouse (in screen-characters). |
Examples
Example | |
Print the new co-ordinates of the mouse every time a mouse_drag event occurs. | |
Code |
while true do _, button, xPos, yPos = os.pullEvent("mouse_drag") print("mouse_drag: X: " .. tostring(xPos) .. ", " .. "Y: " .. tostring(yPos)) end |
Output | The X and Y position of the mouse during the drag. |
}}