rednet.lookup
From ComputerCraft Wiki
| Introduced by ComputerCraft 1.6, searches the local rednet network for systems "hosting" the desired protocol and returns any computer IDs that respond as "registered" against it. If a hostname is specified, only one ID will be returned (assuming an exact match is found). Lookups are broadcasted with a specified protocol of "dns". Replies are sent back to the sender's ID number with the same protocol. | |
| Syntax | rednet.lookup(string protocol, [string hostname]) |
| Returns | number ID1, number ID2, ... |
| Part of | ComputerCraft |
| API | rednet |
Examples
| Attempts to determine the ID of a remote system that has registered itself as using the protocol "futonFolderComs" under the hostname "futonFolderServer". | |
| Code |
rednet.open("top")
local futonServerID = rednet.lookup("futonFolderComs","futonFolderServer")
if futonServerID then
print("Found the server on channel "..futonServerID.."!")
else
print("Failed to locate the futon server.")
end
|
| Attempts to determine the IDs of all remote systems that have registered themselves as using the protocol "futonFolderComs". | |
| Code |
rednet.open("top")
local futonServerID = {rednet.lookup("futonFolderComs")}
for i=1,#futonServerID do
print("Found a server on channel "..futonServerID[i].."!")
end
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| rednet.open - rednet.close - rednet.send - rednet.broadcast - rednet.receive - rednet.isOpen - rednet.host - rednet.unhost - rednet.lookup |