turtle.dig
From ComputerCraft Wiki
Revision as of 19:37, 9 June 2016 by Dan200 (Talk | contribs) (Reverted edits by Bomb Bloke (talk) to last revision by MisterSanderson)
Function turtle.dig | |
Attempts to dig the block in front of the turtle. If successful, suck() is automatically called, placing the item in turtle inventory in the selected slot if possible (block type matches and the slot is not a full stack yet), or in the next available slot. | |
Syntax | turtle.dig() |
Returns | boolean whether the turtle succeeded in digging, string error message |
Part of | ComputerCraft |
API | turtle |
Examples
Example | |
Digs the block in front of the turtle. | |
Code |
print(turtle.dig()) |
Output | true if the turtle could dig the block, false if it could not or no block present. |
Example | |
Digs the block in front of the turtle, but only if there is a block to dig (saves time). | |
Code |
if turtle.detect() then turtle.dig() end |
Output | the turtle digs if there is a block in front. |