Difference between revisions of "Monitor.setTextScale"

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(Fixed code to remove the implication that there is a "monitor" API)
(Adding a note about the impact of setTextScale on paintutils)
 
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|api=Term
 
|api=Term
 
|addon=ComputerCraft
 
|addon=ComputerCraft
|desc=Sets the size of all text on the monitor. scale can be any multiple of 0.5, starting at 0.5 and ending at 5.
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|desc=Sets the size of all text on the monitor. scale can be any multiple of 0.5, starting at 0.5 and ending at 5. Also changes the size of pixels drawn by the [[paintutils (API)|paintutils API]].
 
|examples=
 
|examples=
 
{{Example
 
{{Example

Latest revision as of 01:44, 22 September 2014


Grid Redstone.png  Function monitor.setTextScale
Sets the size of all text on the monitor. scale can be any multiple of 0.5, starting at 0.5 and ending at 5. Also changes the size of pixels drawn by the paintutils API.
Syntax monitor.setTextScale(number scale)
Returns nil
Part of ComputerCraft
API Term

Examples

Grid paper.png  Example
Sets the monitor's text scale to 2.
Code
local monitor = peripheral.wrap("left")
monitor.setTextScale(2)