Commands (API)
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Revision as of 23:42, 16 February 2015 by Bomb Bloke (Talk | contribs)
Only available to the fabled Command Computer (itself only available to ops in creative mode, running CC 1.7 or later), the commands API allows your system to directly execute MineCraft commands and gather data from the results.
API
commands (API) | ||
---|---|---|
Function | Return values | Description |
commands.exec(string command) | boolean success | Executes the specified command, yields until the result is determined, then returns it. |
commands.execAsync(string command) | number taskID | Executes the specified command, but doesn't yield. Queues a "task_complete" event after the command is executed. |
commands.list() | table commands | Returns a numerically indexed table filled with strings representing acceptable commands for commands.exec() / commands.execAsync(). |
commands.getBlockPosition() | number x, number y, number z | Returns the MineCraft world co-ordinates of the computer running the command. |
commands.getBlockInfo(number x, number y, number z) | table block info | Returns a table containing info about the block at the specified world location. Keys are "name" (a string) and "metadata" (a number). |
Notes
- Most commands returned by commands.list() are also available as functions, such that commands.exec(command) could also be written as commands.command(par1, par2, ...) - eg, commands.exec("msg @p Hello world!") becomes commands.msg("@p Hello world!").
- ComputerCraft enforces a limit of 1000 commands per server tick on Command Computers. Consider yielding manually every so often (eg, sleeping for a second) when making large amounts of commands.execAsync calls.