Difference between revisions of "Rednet.receive"

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|api=rednet
 
|api=rednet
 
|addon=ComputerCraft
 
|addon=ComputerCraft
|desc=Waits for <var>timeoutSeconds</var> or until another computer sends a message to this computer. (see [[rednet.broadcast( message )]] and [[rednet.send( receiverID, message )]].<br />To get the id from a computer see  [[os.computerID()]].  If a Timeout occurs the return id and message are set to nil
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|desc=Waits for <var>timeoutSeconds</var> or until another computer sends a message to this computer. (see [[rednet.broadcast( message )]] and [[rednet.send( receiverID, message )]].<br />To get the id from a computer see  [[os.computerID()]], or the [[id]] command.  If a Timeout occurs the return id and message are set to nil
 
|examples=
 
|examples=
 
{{Example
 
{{Example

Revision as of 21:07, 25 September 2012


Grid Redstone.png  Function rednet.receive
Waits for timeoutSeconds or until another computer sends a message to this computer. (see rednet.broadcast( message ) and rednet.send( receiverID, message ).
To get the id from a computer see os.computerID(), or the id command. If a Timeout occurs the return id and message are set to nil
Syntax rednet.receive(float timeoutSeconds)
Returns senderId, message, distance-to-sender (or nil if using redpower bundled cable instead of a modem)
Part of ComputerCraft
API rednet

Examples

Grid paper.png  Example
waits unlimited till someone sends a message to this computer and displays it
Code
senderId, message, distance = rednet.receive()
term.write(message)
Output The received message.