Difference between revisions of "Rednet.send"

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m (Corrected links to point to correct pages and not cyclic redirect pages.)
(Corrected mapping from "Boolean" to "Boolean (type)")
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|name=rednet.send
 
|name=rednet.send
 
|args=[[int]] receiverID, [[string]] message, [[boolean]] WaitUntilPortOpen
 
|args=[[int]] receiverID, [[string]] message, [[boolean]] WaitUntilPortOpen
|returns=[[boolean]] success code. True if a message has been sent, false if not. "true" does not guarantee, that the destination was reachable!
+
|returns=[[boolean_(type)|boolean]] success code. True if a message has been sent, false if not. "true" does not guarantee, that the destination was reachable!
 
|api=rednet
 
|api=rednet
 
|addon=ComputerCraft
 
|addon=ComputerCraft

Revision as of 13:46, 30 November 2012


Grid Redstone.png  Function rednet.send
Sends a message to a specific Computer or Turtle. (see rednet.broadcast( message ) and rednet.receive( timeout ).
To get the id from a computer see os.computerID(). Setting WaitUntilPortOpen to True can help when the server is not receiving a response from the responding client.
Syntax rednet.send(int receiverID, string message, boolean WaitUntilPortOpen)
Returns boolean success code. True if a message has been sent, false if not. "true" does not guarantee, that the destination was reachable!
Part of ComputerCraft
API rednet

Examples

Grid paper.png  Example
Sends a Message to the Computer with the ID 22 (assuming a modem is attached and open), and will wait until the port is available to use.
Code
rednet.send(22,"ComputerCraft", true)