The Operating System API allows for interfacing with the Lua based Operating System itself.
|os.version()||string version||Returns the version of the OS the computer is running, which (for CraftOS) also contains the version of ComputerCraft.|
|os.getComputerID()||number id||Returns the unique ID of this computer. os.computerID() also behaves exactly the same as os.getComputerID().|
|os.getComputerLabel()||string/nil label||Returns the label of this computer. os.computerLabel() also behaves exactly the same as os.getComputerLabel().|
|os.setComputerLabel(string/nil label)||nil||Set the label of this computer.|
|os.run(table environment, string programPath [, string arguments])||boolean success||An advanced way of starting programs. A started program will have a given environment table which determines what functions it has available, as well as any variables it will be able to access by default. You may prefer to use the Shell (API) unless you need to do something special.|
|os.loadAPI(string path)||boolean success||Loads a Lua script as an API in its own namespace. It will be available to all programs that run on the terminal.|
|os.unloadAPI(string name)||nil||Unloads a previously loaded API.|
|os.pullEvent([string target-event])||string event, param1, param2, ...||Blocks until the computer receives an event, or if target-event is specified, will block until an instance of target-event occurs. os.pullEvent(target-event) returns the event and any parameters the event may have. If a target-event is specified, the computer will not break for any other events (except termination).|
|os.pullEventRaw([string target-event])||string event, param1, param2, ...||Advanced version of pullEvent(). Blocks until the computer receives an event, or if target-event is specified, will block until an instance of target-event occurs. os.pullEventRaw(target-event) returns the event and any parameters the event may have. Unlike os.pullEvent(target-event), this function will not raise an error if a 'terminate' event is received.|
|os.queueEvent(string event, param1, param2, ...)||nil||Adds an event to the event queue with the name event and the given parameters.|
|os.clock()||number time||Returns the amount of time since the in-game computer was started.|
|os.startTimer(number timeout)||number timerID||Queues an event to be triggered after a number of seconds (timeout). The ID of the timer is returned from this function to differentiate multiple timers. Timers are one-shot; once they have fired an event you will need to start another one if you need a recurring timer.|
|os.cancelTimer(number timerID)||nil||Cancels a running timer, to prevent it throwing an event.|
|os.time()||number time||Returns the current in-game time.|
|os.sleep(number time)||nil||Makes the system wait a number of seconds before continuing in the program. os.sleep(time) may also be used as simply "sleep(time)".|
|os.day()||number day||Return the current in-game day (the number of in-game days since the world was created).|
|os.setAlarm(number time)||number alarmID||Queues an event to be triggered at the specified in-game time.|
|os.cancelAlarm(number alarmID)||nil||Cancels a pending alarm, to prevent it throwing an event.|
|os.shutdown()||nil||Turns off the computer.|
|os.reboot()||nil||Reboots the computer.|
APIs are Lua files which are loaded into the OS itself, and expose functions which other programs may use. The stock APIs that ship with ComputerCraft are loaded in this way, and may be replaced by a computer’s user or programs.
The following is an example of a valid implementation of an API, and its usage after being registered:
-- "apiTest" file function foo(bar) print(bar) end -- "program" file os.loadAPI("apiTest") apiTest.foo("this is a test")
os.pullEvent() causes the current program to pause, retrieving the next event from the computer's queue of events. If there is no event to read, then the program will stall until such an event becomes available. Note that if a program has not attempted to pull an event in the past ten seconds, it will be forcefully terminated to prevent CPU waste in SMP environments.
os.pullEvent() returns the name of the event that was read, as well as up to five parameters:
local event, p1, p2, p3, p4, p5 = os.pullEvent()
os.pullEvent() is usually run inside a 'while true do' loop.
An advanced version of this method
os.pullEventRaw bypasses the normal handling of events from the OS. You may use this to act on the "Terminate" event (triggered when holding Ctrl-T) for custom termination logic.