Difference between revisions of "Os.startTimer"
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|desc=Adds a timer which will fire a "timer" event once after <var>time</var> seconds have passed. It returns an int which acts as a unique ID for the timer. Fractions of a second are supported, but only down to a game tick, or 1/20 of a second (0.05s). Times are rounded up to the next tick, so os.sleep(1.01) and os.sleep(1.05) both wait for 1.05 seconds. | |desc=Adds a timer which will fire a "timer" event once after <var>time</var> seconds have passed. It returns an int which acts as a unique ID for the timer. Fractions of a second are supported, but only down to a game tick, or 1/20 of a second (0.05s). Times are rounded up to the next tick, so os.sleep(1.01) and os.sleep(1.05) both wait for 1.05 seconds. | ||
|examples= | |examples= | ||
+ | {{Example | ||
+ | |desc=Yields until 3 seconds have passed | ||
+ | |code=os.startTimer(3)<br>os.pullEvent(timer) | ||
+ | }} | ||
}} | }} | ||
[[Category:Lua_Core_Functions]] | [[Category:Lua_Core_Functions]] |
Revision as of 02:34, 2 September 2013
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(Reason: This page needs an example) |
Function os.startTimer | |
Adds a timer which will fire a "timer" event once after time seconds have passed. It returns an int which acts as a unique ID for the timer. Fractions of a second are supported, but only down to a game tick, or 1/20 of a second (0.05s). Times are rounded up to the next tick, so os.sleep(1.01) and os.sleep(1.05) both wait for 1.05 seconds. | |
Syntax | os.startTimer(number time) |
Returns | number timerID |
Part of | ComputerCraft |
API | OS |
Examples
Example | |
Yields until 3 seconds have passed | |
Code |
os.startTimer(3) |