Difference between revisions of "Timer (event)"
From ComputerCraft Wiki
m (Not 'numerical representation', 'unique ID'. os.startTimer() returns an ID.) |
(Better explanation and coding practices for first code example. Added second example to deal with multiple timers.) |
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| Line 7: | Line 7: | ||
}} | }} | ||
{{Example | {{Example | ||
| − | |desc=This code will | + | |desc=This code will loop and refresh every 1 second. If the event that occurred was a not a timer the loop will complete |
| − | |code= while true do | + | |code=while true do |
| + | os.startTimer(1) | ||
| + | local event = os.pullEvent() | ||
| + | if event == "timer" then | ||
| + | print("Too slow!") | ||
| + | else | ||
| + | print("You've beaten me!") | ||
| + | end | ||
| + | end | ||
| + | }} | ||
| + | {{Example | ||
| + | |desc=This code will output different text depending on which timer has completed | ||
| + | |code=local timerA = os.startTimer(1) | ||
| + | local timerB = os.startTimer(2) | ||
| + | |||
| + | while true do | ||
| + | local event, completed = os.pullEvent() | ||
| + | if event == "timer" then | ||
| + | if completed == timerA then | ||
| + | print("TimerA has finished, restarting it now") | ||
| + | timerA = os.startTimer(1) | ||
| + | elseif completed == timerB then | ||
| + | print("TimerB has finished, restarting it now") | ||
| + | timerB = os.startTimer(2) | ||
| + | else | ||
| + | print("A timer finished, but it wasn't one of the ones I care about") | ||
| + | end | ||
| + | end | ||
| + | end | ||
}} | }} | ||
Revision as of 09:38, 28 October 2013
| This page needs some serious TLC, stat! Please help us by cleaning it, fixing it up, or sparing it some love.
(Reason: A demonstration on the use and handling of this event would be beneficial. AfterLifeLochie 16:11, 30 November 2012 (MSK)) |
| Fired when a timer completes. | |
| Returned Object 1 | The timer's unique ID value (returned when os.startTimer() is called). |